— · — online
We queue
at nine.
Every night.
Clock off and drop in. Same faces most evenings, no tryouts, no rank floor, nothing to pay. Play when you can, sit it out when you can't.
What we play
Eight games, one lobby
Competitive nights run with fixed rosters and comms. Casual and party nights are open to anyone in the server — drop in halfway through if that's all the time you have.
The week
Same nights, same times
The schedule doesn't move. That's the whole trick — nobody has to organise anything, you just know that Thursday is ranked night. All times IST.
August ladder
Points for turning up
Three points for a session attended, two for a win, one for bringing someone new. It resets on the first of the month. It's mostly an excuse for bragging in the server.
Join
Takes about
forty seconds
Free, forever.
No rank requirement.
Leave whenever, no hard feelings.
16+, and read the rules before you post.
We open a new batch of 20 whenever there's room. We'll send you a friend request on Discord when the next one opens — keep an eye out for it.
Before you ask
Questions
Do I need to be any good?
No. Competitive nights get split into two lobbies by rank so games stay close, and casual nights don't sort at all. Roughly half the club has never played ranked.
What if I can only make one night a week?
That's most people. The schedule is fixed precisely so you can pick the one night that works and ignore the rest. There's no attendance minimum.
Do I have to talk on voice?
Only on scrim nights, where callouts matter. Everything else runs fine with text — plenty of members sit muted in the voice channel and type.
What does it cost?
Nothing. Tournament entry fees, when we run one, get split between whoever's playing and are announced two weeks ahead.